76

(1 odpowiedzi, napisanych Software, Gry - 8bit)

Hello folks,
having just downloaded and tested Visage 2.6, it appears that the new version has a small bug, that wasn`t there in version 2.5. Meaning it does not display pictures with over+underscan correctly (for example RIP pics with 160x238 pixels or TIP pics with 160x119 pixels). Pictures without any over/underscan (160x200 or 160x 100 pixels) seem to be fine. In version 2.6 the last lines of a over/underscan picture (at the top and bottom of the screen) get messed up - they are moved to the left (or right) of the screen...

This bug did not appear in version 2.5 - here RIP pictures with over/underscan were displayed fine (even the first and last lines at the top and bottom of the screen were displayed fine). Since I am not a programmer, I hope you understand what I mean - and maybe someone can correct this please !!  greetings, Andreas Magenheimer.

PS.: This is not a complaint - just some info... (Visage is a fine program!)

77

(6 odpowiedzi, napisanych Software, Gry - 8bit)

Well,
when booted, the intro says "convert to ANI format by Madteam". After a while a greyscale animation is shown (staring Mulder and Scully; most probably a cut-off scene from the PC-game intro). The animation is nice, but has some gfx bugs at the end. the demo only needs 128kbytes RAM (my machine has 576kbytes of RAM)...   greetings, Andreas magenheimer.

78

(4 odpowiedzi, napisanych Software, Gry - 8bit)

Er,
please keep in mind, I do not speak or understand polish language... answer in english please !! greetings, Andreas.

79

(4 odpowiedzi, napisanych Software, Gry - 8bit)

Hello Folks,
alas the SWEET ILLUSIONS demo includes some kind of "protection". This protection keeps it from running with ultraspeed on Speedy or Happy equipped disk drives. Do you know how to remove this protection or how to patch the demo, so that it works fine without the need to slow down your Speedy or Happy drive ???  If interested I can send a copy of this demo... greetings, Andreas magenheimer.

80

(6 odpowiedzi, napisanych Software, Gry - 8bit)

Hello folks,
for quite some weeks I own the X-Files animation made by MadTeam (not to be confused with the X-Files Picture-Demo). alas, this animation seems to have quite some graphic bugs... Does anyone have a bug-free version ?? Or does anyone know how to fix it ?!? If interested I can send a copy of that animation... greetings, Andreas Magenheimer.

81

(1 odpowiedzi, napisanych Software, Gry - 8bit)

Hello Folks,
by some random luck I got a copy of the "Killer-Whales" Animation by Madteam. Alas, this file came as *one* DJ-compresse file with a length of 212kbytes (even PK-Zip could not compress it much better, just 210kbytes). So, it does not fit on a 130k or 180k diskette and I have to take a 360k image instead... Well, do you know if a version with two files or two images (for 130k or 180k disks) exists somewhere ?!? Or is it possible to split the file into two files ?? (And how??) If interested I can send you a copy of that animation...  greetings, andreas magenheimer.

82

(21 odpowiedzi, napisanych Software, Gry - 8bit)

Well,
since the authors keep the copyright, you can get a copy directly from them (EPI, Russ Gilbert, Thorsten Helbing). Alternatively you can download the software from abbuc homepage. If I remember correctly you must only register (like in atari-area), but i might be wrong!  You know, I am a member of ABBUC, so ...   greetings, andreas magenheimer.

P.S.: Afaik Neo-Tracker and TIP-Viewer were released before the ABBUC contest (as freeware or PD-stuff). So, 50 Euro are not much money, yes - but without the contest the author would not have got any money at all...

83

(21 odpowiedzi, napisanych Software, Gry - 8bit)

Hmmm,
since I do not understand polish language, I cannot understand your comments. Hopefully they were not too negative. Once again: ABBUC makes another Atari Software contest in 2004 !! The Deadline is the last weekend of August 2004. ABBUC spends up to 1850 Euro (1000 Euro for the contest 2004 plus the remaining 850 euro from 2003) in total. Since I am not the chief of the software contest, I can merely guess, that MAYBE the first place/price will be 1000 euro, the second place/price will be 500 Euro, etc. (but that may change).

Anyway - as you could see from the results of 2003, almost everyone has a good chance in winning a price, as long as he creates a) a good program (game or application) and b) fullfills the rules (no more than 128kbytes memory required, no extra hardware required, program must run on original Atari, etc.). So hopefully in 2004 more programmers from Poland will take part in this software contest...   greetings from ABBUC, Andreas Magenheimer.

P.S.: I will inform you when the new homepage for the software contest and its rules is online...

84

(21 odpowiedzi, napisanych Software, Gry - 8bit)

Hello folks,
first of all, sorry for not speaking the polish language - I am from Germany you know ! Well, this year (2003) ABBUC started the first atari software contest, with prices up to 1000 Euro. First price was 500 Euro, second price 200 Euro and 3rd-7th price 50 euro each. Alas only 5 atarians took part on this contest, with the following results:

- Neo-Tracker by EPI/Allegresse:  Did not work on the real Atari, did also not work on the emulator due to wrong (ramdisk-) bank-settings. It also did not fit to the rules, where no program should require more than 128kbytes of RAM. Thus this program was disqualified !

- SAP-XL-Player by EPI/Allegresse: Afaik, SAP is a sort of Audio-format to emulate/play-back Pokey-sounds on the PC. Most SAP sounds are rather big and since they originate from Pokey-sounds, why should anyone need an XL/XE player for those SAP sounds ?!? Well, the player program worked, but the SAP demonstration sounds (given by the author) had lengths between 300 and 980 kbytes. Thus, it could not be used properly on a 64k or 128k Atari. Therefore this program was also disqualified...

- TIP-Viewer by EPI/Allegresse: The version which was send to the contes chief did not work, fortunately I had a working copy at home ! So, the program did take part in the contest and won 50 euro...

- a dice-game (which name or author I do not remember): The game was programed in Atari Basic, was extremely slow and lame and looked like a 20 year old type-in listing from some (old) magazine. Still the game took part in the contest and won 50 euro...

- a shooter-game (which name I forgot, author: WASEO, Thorsten Helbing): The game was also programmed in Atari Basic and was extremely simple, even for a type-in listing it would have been too simple (and probably would never have been published in any of the old type-in magazines). Nevertheless the game took part in the contest and won 50 euro...


As you see, the quality rules did not fit for any given program. Some programs (like Neo-Tracker, SAP-Player) also did not fit the max. RAM-size rules, thats why no-one earned the first or second price (500 or 200 euro). But wait: The money is not lost !! ABBUC will do another contest in 2004 and therefore we will spend a whopping 1850 Euro !! So, everyone can take part in this contest, but please - be aware of the written rules !!

As far as I remember the rules are:
1) the programmer/author gives ABBUC the right to publish the program on their magazine (which has 400 subscribers!). the author does not lose the copyright, so he can make the program Freeware or PD some time after the contest...

2) the program must work on every 8Bit Atari with a minimum of 64k RAM and a maximum of 128k RAM (it is not nescessary, that the program works on any 16k or 48k Atari; but it is forbidden to make the program XL/XE incompatible or 400/800 only); since 50% of the ABBUC members still have only 64k machines, a good 64k program will be prefered over a good 128k program, nevertheless a 128k program still has the chance to take part in and win the contest...

3) the program must not require any additional and non-standard hardware (such as hardware updates/upgrades, like second Pokey/Gumby/Stereo, Covox, SID, sound-card, graphic-card, second Antic, second GTIA, harddisk, CD-ROM, Flash-RAM-card, FLASH-ROM-card, etc. etc.) but it might support some of these hardware upgrades, as long as it still works on a normal atari computer. The program might as well support any of the Atari input devices, like keyboard, joystick, paddles, lightpen/lightgun, or (st-) mouse; but one should avoid the not so common input devices like: Atari Touch tablet, Koala pad, CX-85 numeric keypad, VCS touchpads (numeric keypads), etc.;

4) if the program uses extra-ram or ramdisk it should a) be compatible to the 130XE standard and b) not use the separate Antic access. Thus, it should use the standard banks E3, E7, EB and EF and it should work on any XL/XE/XEGS machine that is upgraded with such extra-ram / ramdisk.
(Thats where neo-tracker failed: it used the banks x2, x6, xA and xE, which switched off the OS and thus crashed the computer; standard 320k memory settings are:  23,27,2b,2f,63,67,6b,6f,a3,a7,ab,af,e3,e7,eb,ef for compyshop and megaram ramdisks; and: 83,87,8b,8f,a3,a7,ab,af,c3,c7,cb,cf,e3,e7,eb,ef  for most other ramdisks, like toms, newell, rambo, etc.  But as said before: only programs that use a max. of 128kbytes RAM will take part in the ABBUC software contest!)

5) Quality: the most difficult part, I know. the program should meet some quality aspects to win the first or second price. As for now, programs that look like 20 year old type-in listings or programs that have been there before a dozen of times (gr. 9+11 viewers, clones of Pong, Breakout, Tron, Tetris, etc) will not have this chance... You know, the chief of the software contest (Sorin Pascu) and the chief of ABBUC (Wolfgang Burger), as well as the ABBUC members will discuss and vote for this rule (so don`t blame me)...

Thats all what I remember of the rules. Afaik ABBUC will present a homepage for the software contest soon (somewhere at www.abbuc.de). There you can read the rules and view some pics of the software contest 2003. There you can also take part for the software contest 2004. As said before, for the software contest 2004 ABBUC will spend 1850 euro - a good chance for everyone to win some money...   greetings from ABBUC, Andreas Magenheimer.