1

(5 odpowiedzi, napisanych Software, Gry - 8bit)

1 - Howdy
2 - Kemal
3 - Laser
4 - Peace
5 - Amiga
6 - Power
7 - Irata
8 - Serum
9 - Bingo
10 - Sorry
11 - Enter
12 - Miner
13 - Bubbl
14 - Clock
15 - Money
16 - Hotel
17 - Hawai
18 - Cyber
19 - Dance
20 - Logic
21 - Solar
22 - Ghost
23 - Plasm
24 - Steel
25 - Torso
26 - Crazy
27 - Walky
28 - Check
29 - Shift
30 - Eagle
31 - Singl
32 - Hello
33 - Tools
34 - Heavy
35 - Tears
36 - World
37 - Super
38 - Color
39 - Magic
40 - Tomsk
41 - Delay
42 - Cheob
43 - Synth
44 - Faith
45 - Philo
46 - Jingl
47 - Uboot
48 - Dream
49 - Quick
50 - Fifty
51 - Texas
52 - Elite
53 - Audax
54 - Cable
55 - Relag
56 - Sting
57 - Oohno
58 - House
59 - China
60 - Vitro
61 - Halle
62 - Music
63 - Radio
64 - Psych
65 - Sound
66 - Codex
67 - Heart
68 - Child
69 - Walls
70 - Joyce
71 - Force
72 - Sudan
73 - Cruel
74 - Soniq
75 - Tutor
76 - Style
77 - Elton
78 - Reset
79 - Board
80 - Fresh
81 - Bohem
82 - Ethic
83 - Samba
84 - Order
85 - Cents
86 - Pound
87 - Ocean
88 - Tekno
89 - Djdag
90 - Spoon
91 - Qpong
92 - Floor
93 - Borin
94 - Inter
95 - Pride
96 - Black
97 - Eprom
98 - Micro
99 - Cheap
100 - Hiend

2

(2 odpowiedzi, napisanych Software, Gry - 8bit)

Thank you very much for your help!

F.

3

(2 odpowiedzi, napisanych Software, Gry - 8bit)

Hi!

I need help with Polish KSO Turbo. Is there any software for copying KSO mutli-blocks program to disk?

Thank you very much for any help!

F.

4

(29 odpowiedzi, napisanych Software, Gry - 8bit)

elkabato napisał/a:

it's true :)

Wow!!! And do you know some details? Which radio was that and for how many years it operated? What stuff was broadcasted? Games, demos or education programs? And was it really useable? I can't image to record something from radio broadcasting and then trying to load it on Atari. I would expect tons of errors...

Thank you very much for your help!

F.

5

(29 odpowiedzi, napisanych Software, Gry - 8bit)

Hi all!

One friend of mine told me he remembers hearing to some Polish radio in 1989/1990 (or so) which broadcasted Atari programs as standard tape files for users to record them. He says programs for ZX Spectrum were broadcasted too...

Is it true or is some bushit?

F.

6

(12 odpowiedzi, napisanych Programowanie - 8 bit)

seban napisał/a:

Hi!

Please chceck connections in your ATARI, the 29th pin of second pokey must be NOT CONNECTED. Here is pinout of the POKEY:
http://atariki.krap.pl/index.php/Grafik … _POKEY.png

with regards
Seban/SLIGHT

Oh yes, that's it! My second Pokey HAS pin #29 connected...

F.

7

(12 odpowiedzi, napisanych Programowanie - 8 bit)

I made some tests and problem is here:

...
inx
stx $d21e
...

When I set $d21e to #$01 my computer hangs up. May be some non-standard stereo upgrade?

F.

Moderator Message: Do not quote everything!!! This is not an AtariAge! Read carefully rules of this forum!

8

(12 odpowiedzi, napisanych Programowanie - 8 bit)

drac030 napisał/a:

You load SysInfo: it uses a yet different routine to detect the stereo. If it hangs too, or mono is detected, then your stereo upgrade is definitely incorrectly done (hardware-wise) or damaged.

http://drac030.krap.pl/si210.arc

SySInfo successfully detects my stereo. As well as this routine sent by Rybags to AtariAge forum:

SEI
LDA #0
STA $D21E; disable all IRQs on POKEY #2
STA $D208; AUDCTL
LDA #1
STA $D20E; enable only Timer 1 on POKEY #1
STA $D200; hi freq. interrupt
STA $D209; start timer
WAIT BIT $D20E
BNE WAIT; timer event doesn't take long with AUDF=1
BIT $D21E
BNE YES_POKEY2; IRQ event should not be on POKEY #2 as well
LDA #0
YES_POKEY2 STA POKEY2_FLAG
LDA $10
STA $D20E
CLI

F.

9

(12 odpowiedzi, napisanych Programowanie - 8 bit)

Well, thank you for your help.

But it seems I have a problem. Raster's detection routine can't find my stereo upgrade and Seban's one just hangs up on my computer. What to do now?

F.

Hi all!

I need your help Atarians!! I'm looking for owners of stereo upgrade to test Raster's stereo detection routine on real HW. We know there's a lot of various stereo upgrades out there and we need to know if we're able to detect them all (or at least most of them). Follow this link to download Raster's detection program. Please run it and let us know if your stereo upgrade was successfully found or not.

Thank you very much for your help!

F.

11

(5 odpowiedzi, napisanych Scena - 8bit)

Dracon napisał/a:
Fandal napisał/a:

It seems Chmiel was M. Mielniczuk but I don't know his first name and I don't have

that was a boy from Gdynia city (Poland) that made one small zine for Atari or something like that. I bet his 1st name is "Marcin"

Fandal napisał/a:

any idea who Grass could be.

Grass was a member of  MASTER OF ELECRIC CITY for a moment... They released his slideshow on Atari (to tell the truth it contains his very, very old gfx-es). Afterwards Grass moved to PC and music (electro/ambient) scene. :)
His real name is: Daniel Nowak, besides GRASS nickname, he is known now as 'Haloon'.  :)


Happy New Year to you, too!! :D

Thank you very much for info!

F.

12

(5 odpowiedzi, napisanych Scena - 8bit)

Hi!

I need to decode those two nicks from Polish A8 scene. Does anybody know who were those guys? It seems Chmiel was M. Mielniczuk but I don't know his first name and I don't have any idea who Grass could be.

Thank you for any help!

F.

P.S. Happy New Year to all Polish Atarians!

13

(14 odpowiedzi, napisanych Software, Gry - 8bit)

http://atari.fandal.cz/amorada.zip

F.

14

(1 odpowiedzi, napisanych Scena - 8bit)

Hi!

Lamer Fandal has a problem! :)
I have a CMC song and I need it to play in my code. What I must do? Is there any way how to export CMC song as a binary executable module? Or where I can find some suitable player code with documentation?

Thank you very much for any help,

F.

Problem is solved. Sorry for stupid question.

15

(4 odpowiedzi, napisanych Software, Gry - 8bit)

witam !
moze znacie odpowiedzi na kilka pytan :-)

oto one:
> 1. Maszyna Czasu
> Is this Polish? Is this just a translation of an existing game?
czy to polska gra?  Czy to po prostu tlumaczenie istniejacej gry?


> 2. Czart
> I read this was an adventure game by LK Fire-Bird, do you more? I have never seen it anywhere...
czytalem, ze to byla gra przygodowa z FIREBIRD, czy wiesz wiecej?  Nie
widzialem jej nigdzie wiecej...


> 3. Unreleased demo disk by Sonix Software
niewydane dysk demo z SONIXA
> There was a rumor of the Sonix Software team releasing a megademo in 1992-93... Unfortunately, I
> don't remember the name and I believe it was cancelled. Was anything ever done?
jest plotka, jakoby ludzie z SONIX SOFT wydawali megademo w
1992-93 r... Niestety, nie pamietam jego nazwy i wydaje mi sie, ze to
bylo anulowane... Czy cokolwiek z niego bylo w ogole zrobione?


> 4. Atrax
> Did Atrax release cartridges only? How many compilations are there?
czy ATRAX wydaje tylko cartrdige?  Jak duzo jego kompilacji istnieje?


> 5. Unreleased games by Mirage Siftware, LK Avalon...
niewydane gry z Mirage, Avalonu

> Do you have details on unreleased games by the big commercial
> software publishers from Poland? I
czy masz szczegoly o niewydanych grach przez tych duzych
komercyjnych wydawcow z Polski ?


> have heard about games like Acid Runner, Tamer... but I only
> found them for the C64. Do you know
> more?
slyszalem o takich grach jak Acid Runner, Tamer... ale znalazlem
je tylko w wersjach na C64. Czy wiesz wiecej?

Hi!

It's too many questions for me. :) I can help you just with Maszyna Czasu game. It's Polish game for sure! Here http://atari.fandal.cz/maszyna.jpg you can find not very good snap from TV. It took one friend of mine who promised to send me it. So, hopefully, I'll released it on my site one day.
I'm sorry but I can't help you with the rest of your questions. I've never heard about Czart game etc.

F.

Hmm... And it looks like your questions come from guys from atarimania.com, don't they?  ;)

16

(96 odpowiedzi, napisanych Bałagan)

I think you must try Within Temptation!

F.

17

(18 odpowiedzi, napisanych Scena - 8bit)

Hmm,
well, currently I own 512k XRAM (576k RAM total). but believe me, the ABBUC demos all work ok on 320k compyshop (CS) expanded Ataris. I do have a Compyshop compatible Megaram 2 RAM upgrade with 256k XRAM and since this was not enough for me and many polsih demos did not work with it, I extended it to 512k...

Before upgrading to 512k, all ABBUC demos were tested on the 320k CS machine and they worked fine (be sure to switch off BASIC, otherwise garbage appears here and there - hold down OPTION!). One more thing, looks like the emulator is not emulating RAM upgrades well. Rambo and CS are not the same actually. All demos work on the original machine with a CS upgrade but they do not work on an original machine with Rambo upgrade !! Looks like this is different on the emulator...

CS ramdisks have block 26AE (each with 4 banks, total = 16 banks), original Rambo upgrades by ICD did have blocks ACE (each with 4 banks, total = 12 banks). Meaning the CS *added* 256k to the existing 64k, so you got a 320k machine. Not so with the Rambo, it *replaced* the 64k base RAM with 256k, but since 64k are still required as base RAM you merely have 64k base RAM plus 192k extended RAM (total = 256k RAM). In other words: CS is the same as Megaram 1-3, all have a total of 320k RAM, whereas Rambo is the same as Buchholz and Newell, they have only a total of 256k RAM...

Well, now for the emulator: it sets CS as a 320k machine which is correct, but it also sets Rambo as a 320k machine which is not fully correct (it should say TOMS or Atari Magazine here to avoid confusion with original Ataris and original RAM upgrades). Just take a look at my Ramdisk info article (or overview) which should make some things clearer or even more confusing. Finally, only two demos exist that really require 1 Megabyte extended memory: a) the raytracing demo by ABBUC member solocoder of Ace (a stupid raytracing demo that comes on 8 bootdisks) and b) the BRULL sample demo that was released a short time ago...

-andreas magenheimer

Thank you very much for info. So there's just a problem with emulator. OK. I will believe you as I don't have Compy Shop upgrade to test those demos on real Atari...

F.

18

(18 odpowiedzi, napisanych Scena - 8bit)

So, I've just tested them on emulator (Atari800Win 4.0). Atari completely doesn't work, the rest don't work with 320KB rambo, but work ok on 320KB compy shop.

Strange. Really. I've just tested Trabant demo in Atari 800 Win 4.0 beta 3 emulator too and it's not working correctly with 320kB Compy Shop setting. There's not rotating Trabant but some gargabe instead of it. On the screenshot you can see rotating Trabant when running demo with 1088 kB setting. Jurgi, do you see this when running it with 320kB Compy? I don't understand anything here if you do.

F.

19

(18 odpowiedzi, napisanych Scena - 8bit)

Well, I've also understood you wrong...

Hm, I've checked Star Wars demo also in 512 KB/Compy Shop compatible mode (I have a switch), and it worked ok. I've also seen Trabant demo earlier, and it worked on my old 320 KB Rambo expansion.

Maybe someone should check it on other systems/mem expansions?

[ Dodano: Pon Lut 08, 2005 11:51  ]
A tak się ma -1 do upływu dni i wieczną młodość.  :mrgreen:

Well, there's history of the problem: I tested those demos on my real Rambo 320XE. They didn't work. So I tried emulator Win PLus and they worked only with 1088 kB setting. So I thought they require 1024 kB of extended memory.

F.

20

(18 odpowiedzi, napisanych Scena - 8bit)

I have several demos which probably need 1MB extra memory to run correctly

Hmm. I have never heard about production which require 1 MB of RAM. Maybe you have another type of expansion (Compy Shop for example) and demos which you need to run hasn't any bank selector.... What are the titles of this prods?

Well, all mentioned demos were made by ABBUC and I wasn't able to run them in emulator correctly with any memory setting but 1088 kB. Jurgi has tested them on his real machine and he reports it works without any problem though some of them don't like QMEG  4.04 :) . So I think they really need 1024 kB of expanded memory. The reason could be not so effective manipulation with banks when diplaying animations in gr. 8 mode. If there is only one frame in each bank I can imagine 256 or 512 kB isn't enough...

Try to check "The Trabant Demo" at http://atari.fandal.cz/detail.php?files_id=2221 - I just added it to my site.

F.

21

(18 odpowiedzi, napisanych Scena - 8bit)

BUHUUUUUU! And I`ve got only 64 KB of RAM in my Atari :((( I think I`m gonna cry! :<<< Man... I really have to get at least a 130XE or something :]

Wow. And I thought everybody in Poland has at least 320 kB because of so many cool demos only for expanded machines...

[ Dodano: Pon Lut 07, 2005 12:12 ]
BTW you`ve got a one cool site down there my dear man :>>>

Thanx man, I'm trying.

22

(18 odpowiedzi, napisanych Scena - 8bit)

Hi all!

I have several demos which probably need 1MB extra memory to run correctly but I'm not able to test them on real machine because I have 320XE only. And testing everything is rule number one for me before putting any stuff on my site ( http://atari.fandal.cz ). So: is there anybody with 1 MB expansion to test those demos for me?

Thanx,

F.

23

(4 odpowiedzi, napisanych Software, Gry - 8bit)

Poszukuje nazwy tej gry:

Jest to coś ala S-F RPGo Strzelanka. Chodziło się po żółtych komnatach i zbierało sie jakies przedmioty. Gracz miał do dyspozycji tylko celownik [takie FPP]. Mógł nim strzelac i zbierać przedmioty [pamietam ze w jednyum pomieszzceniu był stolik z jakimś wazonem któryu można było zabrać]. Co pewnien czas można było spotkac jakiegoś stwora [latający lizard czy inny killer-robot] którego unieszkodliwialismy gun'em
Ps. Ogólnie pod względem designu była zblizona do AD2044.

Ktoś pamięta tą grę?

Star Blade?

http://atari.fandal.cz/detail.php?files_id=3027

F.

24

(6 odpowiedzi, napisanych Software, Gry - 8bit)

Cześć. Mam pytanie czy jest strona skąd można ściągnąć Rom-y gier na Cartridge-ch?

http://www.atariage.com/software_page.h … belID=2403

F.